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Memory

In .me, Memory is the canonical event unit of the runtime.

  • Preferred API: me.memories
  • Preferred inspect field: me.inspect().memories
  • Preferred replay API: me.replayMemories(memories)

Quick example

ts
const state = me.inspect();
console.log(state.memories.length);

const snapshot = me.exportSnapshot();
const me2 = new Me();
me2.replayMemories(snapshot.memories);