Memory
In .me, Memory is the canonical event unit of the runtime.
- Preferred API:
me.memories - Preferred inspect field:
me.inspect().memories - Preferred replay API:
me.replayMemories(memories)
Quick example
ts
const state = me.inspect();
console.log(state.memories.length);
const snapshot = me.exportSnapshot();
const me2 = new Me();
me2.replayMemories(snapshot.memories);